![]() Ramps up your Enveloping Mist and Vivify healing while channeling Soothing Mist. Excellent maintenance healing during low damage moments. In Mythic+, assuming your tank is being self-sufficient, this takes care of most of the maintenance healing while freeing you up to DPS.Ĭauses your DPS abilities to transfer damage into healing. Increase the change to reset Faeline which is a nice quality of life change, but the very powerful aspect of this talent is allowing Spinning Crane Kick to transfer damage into healing. A 3 stacked Blackout kick cleaving onto multiple targets will basically fully heal any dungeon group. Is made incredibly fun and powerful by its subsequent talent unlocks, and its synergy with Ancient Teachings.Ĭauses your Blackout Kicks to hit multiple targets which is insanely powerful during Invoke Chi-Ji, the Red Crane windows. On its own, this is a very weak and lackluster talent, but it Makes you generate more Mana Tea stacks, just by playing right. Also, this causes your Invoke abilities to shield 5 targets within 40 yards for a substantial amount of damage. This talent also applies to Enveloping Breathĭuring either of your Invoke cooldowns, casting Enveloping Mist will place Enveloping Breath on players around them. Most of the time, you'll take the reduced cooldown on Life Cocoon, but sometimes turning Life Cocoon into a mini group, HPS cooldown has its uses.Ī very powerful passive, especially when playing Invoke Yulon, as you will be blanketing the raid quite often with Enveloping Mist. Great for passively keeping Renewing Mists up during DPS windows or actively ramping them during Yulon windows. Will cause Enveloping Mist and Rising Sun Kick to apply Renewing Mist. Yulon will also passively heal the raid as well. Yulon is about hard casting Enveloping Mist in order to blanket the raid with Enveloping Breath and Renewing Mist (both those interactions are the results of later talents). This is the other side of the Chi-Ji join. Also, each cast of those abilities will cause your next Enveloping Mist to have a reduced mana cost and cast time, stacking up to 3 times. This one revolves around DPSing in order to heal as many targets as possible with the mastery procs you generate from Blackout Kick, Rising Sun Kick and Spinning Crane Kick. One of our two personal steroid cooldowns. Is what turns Vivify into a good heal, and activates our rotational goal of maintaining moderate to high Renewing Mists on the raid.Ĥ.2.2. It's important for fights in which dispelling many things at once can wipe the raid. ![]() It's just Revival, but without the magic dispel. Our big raid cooldown, instantly heals the whole group and dispels all magic, poison, and diseases from them. This talent basically enables our DPS rotation, and is required in order to have a chance to reset Rising Sun Kick (which is important for talents like Rising Mist) Also, you gain a mini Innervate after channeling, the duration of which is based on the number of stacks you consumed. , and using this ability consumes those stacks and grants mana in return. Places a big shield on the target and causes them to take extra healing from all HoTs.Ī short cooldown used to empower one of our basic rotational healing abilities Also, if you cast a Renewing Mist on a target that already has one, the old one will jump to an injured target (if there is an available one within 20 yards). Our bread and butter HoT, if it overheals a target, it will jump toĪnother injured target within 20 yards. Still useful in generic Mistweaver gameplay. Once our most powerful AoE heal, it has since lost favor to a more Vivify based build. Gives us an instant Vivify every 10 seconds allowing us to weave heals into our DPS rotations more fluidly. However, they can still be knocked using Ring of Peace as that does no damage. Walking too close to paralyzed targets will still put you in combat with them, unlike some other CCs. Incapacitates a target, the effect breaks on any damage. Due to its placement, it's sort of a no-brainer to pick unless there are literally neither of those debuffs in the content you are doing. Our strongest single target DPS button, also interacts with other healing spells and talents.Ī powerful movement speed increase and snare break that we can cast on ourselves or other players.Ī passive damage increase to us that also buffs aspects of our healing based on talents like Ancient TeachingsĪllows us to dispel poisons and diseases as well. A weak single target heal, that enables stronger healers to be cast during its channel.
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